This abstract class provides methods for manipulatin with scripting console object.
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| IScriptConsole () |
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virtual const QStringList & | commandHistory () const =0 |
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virtual QScriptEngine * | engine ()=0 |
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virtual int | historyCapacity () const =0 |
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virtual void | setHistoryCapacity (int capacity)=0 |
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| QObject (QObject *parent) |
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| QObject (QObject *parent, const char *name) |
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bool | blockSignals (bool block) |
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QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
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const QObjectList & | children () const |
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const char * | className () const |
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bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
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void | deleteLater () |
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void | destroyed (QObject *obj) |
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bool | disconnect (const QObject *receiver, const char *method) |
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bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
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void | dumpObjectInfo () |
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void | dumpObjectTree () |
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QList< QByteArray > | dynamicPropertyNames () const |
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virtual bool | event (QEvent *e) |
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
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T | findChild (const QString &name) const |
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QList< T > | findChildren (const QRegExp ®Exp) const |
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QList< T > | findChildren (const QString &name) const |
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bool | inherits (const char *className) const |
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void | insertChild (QObject *object) |
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void | installEventFilter (QObject *filterObj) |
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bool | isA (const char *className) const |
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bool | isWidgetType () const |
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void | killTimer (int id) |
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virtual const QMetaObject * | metaObject () const |
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void | moveToThread (QThread *targetThread) |
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const char * | name () const |
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const char * | name (const char *defaultName) const |
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QString | objectName () const |
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QObject * | parent () const |
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QVariant | property (const char *name) const |
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void | removeChild (QObject *object) |
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void | removeEventFilter (QObject *obj) |
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void | setName (const char *name) |
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void | setObjectName (const QString &name) |
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void | setParent (QObject *parent) |
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bool | setProperty (const char *name, const QVariant &value) |
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bool | signalsBlocked () const |
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int | startTimer (int interval) |
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QThread * | thread () const |
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Public Member Functions inherited from IOutputHandler |
| IOutputHandler () |
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virtual void | print (const QString &message)=0 |
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bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
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bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
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bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
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bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
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QString | tr (const char *sourceText, const char *disambiguation, int n) |
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QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
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bool | checkConnectArgs (const char *signal, const QObject *object, const char *method) |
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virtual void | childEvent (QChildEvent *event) |
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virtual void | connectNotify (const char *signal) |
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virtual void | customEvent (QEvent *event) |
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virtual void | disconnectNotify (const char *signal) |
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int | receivers (const char *signal) const |
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QObject * | sender () const |
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int | senderSignalIndex () const |
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virtual void | timerEvent (QTimerEvent *event) |
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QByteArray | normalizeSignalSlot (const char *signalSlot) |
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This abstract class provides methods for manipulatin with scripting console object.
There are methods similiar to the just a console or terminal - execute command and command history. But this object does not pretend for visualizatoin, there is the ScriptConsoleView for this purpose.
Also, when this interface is implemented, an IOutputHandler one should be implemented too to be able to redirect print() functions to the console printed() signal.
You can get reference to the IScriptConsole using
- See Also
- ScriptConsoleView
virtual bool IScriptConsole::execCommand |
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const QString & |
command | ) |
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pure virtualslot |
Pushes command at the end of history, resetting history pointer (ponts to the last command) and tries to execute a command. Before executing the aboutToExecute() signal is emitted. If command was executed without errors, returns true. Otherwise, returns false and emits the error() signal.
If the number of executed commands exceeded the historyCapacity() value, then first command will be removed from the history.