|
| ScriptCollection (IScriptEngineFactory *factory, QObject *parent=nullptr) |
|
Scripts | scripts () const |
|
| IScriptCollection () |
|
| QObject (QObject *parent) |
|
| QObject (QObject *parent, const char *name) |
|
bool | blockSignals (bool block) |
|
QObject * | child (const char *objName, const char *inheritsClass, bool recursiveSearch) const |
|
const QObjectList & | children () const |
|
const char * | className () const |
|
bool | connect (const QObject *sender, const char *signal, const char *method, Qt::ConnectionType type) const |
|
void | deleteLater () |
|
void | destroyed (QObject *obj) |
|
bool | disconnect (const QObject *receiver, const char *method) |
|
bool | disconnect (const char *signal, const QObject *receiver, const char *method) |
|
void | dumpObjectInfo () |
|
void | dumpObjectTree () |
|
QList< QByteArray > | dynamicPropertyNames () const |
|
virtual bool | event (QEvent *e) |
|
virtual bool | eventFilter (QObject *watched, QEvent *event) |
|
T | findChild (const QString &name) const |
|
QList< T > | findChildren (const QRegExp ®Exp) const |
|
QList< T > | findChildren (const QString &name) const |
|
bool | inherits (const char *className) const |
|
void | insertChild (QObject *object) |
|
void | installEventFilter (QObject *filterObj) |
|
bool | isA (const char *className) const |
|
bool | isWidgetType () const |
|
void | killTimer (int id) |
|
virtual const QMetaObject * | metaObject () const |
|
void | moveToThread (QThread *targetThread) |
|
const char * | name () const |
|
const char * | name (const char *defaultName) const |
|
QString | objectName () const |
|
QObject * | parent () const |
|
QVariant | property (const char *name) const |
|
void | removeChild (QObject *object) |
|
void | removeEventFilter (QObject *obj) |
|
void | setName (const char *name) |
|
void | setObjectName (const QString &name) |
|
void | setParent (QObject *parent) |
|
bool | setProperty (const char *name, const QVariant &value) |
|
bool | signalsBlocked () const |
|
int | startTimer (int interval) |
|
QThread * | thread () const |
|
|
typedef QList< IScriptUnit * > | Scripts |
|
void | scriptAdded (IScriptUnit *script) |
|
void | scriptRemoved (IScriptUnit *script) |
|
bool | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *method, Qt::ConnectionType type) |
|
bool | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type) |
|
bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *method) |
|
bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method) |
|
QString | tr (const char *sourceText, const char *disambiguation, int n) |
|
QString | trUtf8 (const char *sourceText, const char *disambiguation, int n) |
|
QByteArray | normalizeSignalSlot (const char *signalSlot) |
|
QList< IScriptUnit * > | scripts |
|
| objectName |
|
It is a base implementation of the IScriptCollection interface.
Usig this interface you can add scripts from files or even directories. All scripts that are loaded into application should be loaded using this interface.
You can get reference to the IScriptCollection using IScriptingService::scripts().
- See Also
- ScriptConsoleView